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I've been kinda interested in making an in-game one-hit wonder artist, any suggestions? |
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put out 17 albums, but only release one single. |
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Write a whole lot of songs at once (the theory been that the more songs you write at once, the worse the quality each song has), put them on an album and the best song can be that 'one hit wonder'. |
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Just call your artist Daniel Powter and be done with it. |
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Uh, just pretend you did it already. What's the difference? |
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I don't get it? You either do it, or not. How can we suggest to you anything? The definition of one hit wonder is pretty simple. |
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I think what he means is that for RP, he'd be interested on releasing with album with a super-mega hit and then fade into the underground. Which with the mechanisms of the game seems pretty impossible unless you stop playing |
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yeah, but I kinda want it to be realistic. Like, release singles/albums in a regular fashion, but only have one big hit. Kinda like Hoobastank or Daniel Powter. I want a single to be really successful, but I don't want the follow-ups to really have any success, which will be impossible because the next single is bound to ride the last single's coattail success to some extent, whether the song be rated 100 or 50 or wuteva. |
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Paradox wrote:Which with the mechanisms of the game seems pretty impossible unless you stop playing I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (: The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist. |
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bikz wrote:Paradox wrote:Which with the mechanisms of the game seems pretty impossible unless you stop playing I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (: The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist. But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1 |
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The Nimrods wrote:bikz wrote:Paradox wrote:Which with the mechanisms of the game seems pretty impossible unless you stop playing I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (: The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist. But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1 He has a point there |
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The Nimrods wrote:But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1 I don't give away any FWSACs, total sales, high charts, etc. unless I have the stats ready from before 2010. I just get on with it. |
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