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Offline Mt. Epic  
#1 Posted : 11 January 2010 11:07:01(UTC)
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I've been kinda interested in making an in-game one-hit wonder artist, any suggestions?
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Offline tension101  
#2 Posted : 11 January 2010 14:13:27(UTC)
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put out 17 albums, but only release one single.
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Offline Captain Insano  
#3 Posted : 11 January 2010 17:15:20(UTC)
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Write a whole lot of songs at once (the theory been that the more songs you write at once, the worse the quality each song has), put them on an album and the best song can be that 'one hit wonder'.
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Offline C4AJoh  
#4 Posted : 12 January 2010 01:19:58(UTC)
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Just call your artist Daniel Powter and be done with it.
Offline Gildermershina  
#5 Posted : 12 January 2010 06:14:42(UTC)
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Uh, just pretend you did it already. What's the difference?
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Offline Aj  
#6 Posted : 12 January 2010 06:44:55(UTC)
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I don't get it? You either do it, or not. How can we suggest to you anything? The definition of one hit wonder is pretty simple.
Offline Paradox  
#7 Posted : 12 January 2010 07:48:24(UTC)
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I think what he means is that for RP, he'd be interested on releasing with album with a super-mega hit and then fade into the underground. Which with the mechanisms of the game seems pretty impossible unless you stop playing
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Offline Mt. Epic  
#8 Posted : 12 January 2010 07:53:42(UTC)
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yeah, but I kinda want it to be realistic. Like, release singles/albums in a regular fashion, but only have one big hit. Kinda like Hoobastank or Daniel Powter. I want a single to be really successful, but I don't want the follow-ups to really have any success, which will be impossible because the next single is bound to ride the last single's coattail success to some extent, whether the song be rated 100 or 50 or wuteva.
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Offline bikz  
#9 Posted : 12 January 2010 08:04:11(UTC)
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Paradox wrote:
Which with the mechanisms of the game seems pretty impossible unless you stop playing

I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (:

The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist.
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Offline The Nimrods  
#10 Posted : 12 January 2010 08:05:36(UTC)
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bikz wrote:
Paradox wrote:
Which with the mechanisms of the game seems pretty impossible unless you stop playing

I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (:

The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist.


But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1
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Sooo...

What's everyone else do in the real world?


Sell pot and jerk off

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At the same time?


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Offline Mt. Epic  
#11 Posted : 12 January 2010 08:09:21(UTC)
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The Nimrods wrote:
bikz wrote:
Paradox wrote:
Which with the mechanisms of the game seems pretty impossible unless you stop playing

I've stopped playing ingame - everything bikz is RP-only from this year forward. It's so much easier this way. (:

The best way to one-hit wonder it ingame is to make a new artist, build 'em up until they've got a few hits, change the artist name, make that massive hit, roleplay it if you want to, then leave that account be (until you want a new one with a lot of points ....) and get back to your usual artist.


But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1

He has a point there
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Offline bikz  
#12 Posted : 12 January 2010 08:15:35(UTC)
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The Nimrods wrote:
But if you only play in game what about your chart positions? I mean you can't say like you made a worldwide number 1

I don't give away any FWSACs, total sales, high charts, etc. unless I have the stats ready from before 2010. I just get on with it.
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